All configuration of SmartMatch matchmaking occurs through the Partner Center. For a ticket session, you might use a dedicated template. Alternatively, you can reuse a template for a lobby session or other session not intended to be used for game play. For a target session, you must use a template that is intended for matchmade game play. It should have settings that enable QoS checks between peers prior to the start of game play, and must be marked with the "gameplay" capability. With the config UI for Partner Center, you can map each session to one or more hoppers, each containing rules that determine how sessions are matched together in that hopper. For more information, see the next section, "Basic Hopper Configuration for Matchmaking".